
Learning Manifesto
My Passion for Digital Learning
As a Technology Applications and Robotics teacher, I am trying to encourage students to be makers in the technologically driven world.
I want to train them in how to operate, and design, the internet in an ethical way. I know I want students to be more than passive consumers, they should be self-confident innovators, and that is why I dedicate myself to them and develop as a teacher. It’s a vision that can be translated into the COVA (Choice, Ownership, Voice, and Authenticity) learning model that values free choices, taking responsibility for one’s work, and having real, meaningful learning (Thibodeaux et al., 2017).
My students are especially good at addressing real-world challenges using technology projects (programming and designing robots, etc.). These are experiences that teach you resilience, problem-solving, and collaboration that is more than technical.


Core Beliefs about Digital Learning
My core beliefs focus on using technology to create inclusive, flexible, and engaging learning experiences that cater to diverse learning styles and needs.
Inclusive and
Equitable
All students should have access to the resources they need to learn. When well applied, technology can close the distance and open the door for underprivileged groups (Darling-Hammond et al., 2014).
I’m in support of district-wide initiatives to get all students access to computers and the internet for equal digital opportunities.

Focused on
Digital Citizenship
The lessons in tech use are critical. As Ribble (2011) points out, online morality, privacy and courtesy should be taught to students. As online safety and sifting reliable sources are things I cover in my classes often, I can equip my students as good digital citizens.

Personalized and
Student-Centered
Technology gives us the power to design education for our particular requirements. Patrick et al. (2013) show how personalised learning creates deeper engagement and better performance.
I use adaptive learning platforms where students work at their own speed and have the right to take control of their learning.

Emerging Issues in Digital Learning
Access and
Equity
Professional Development
Digital Literacy and Citizenship
Despite advancements, many students lack reliable internet and device access. This digital divide must be addressed at state, regional, and national levels (Darling-Hammond et al., 2014).
Educators need consistent training to integrate technology effectively into their classrooms. By investing in teacher development, we can ensure impactful digital learning experiences.
As technology becomes ubiquitous, students must learn to think critically and navigate digital spaces responsibly (Ribble, 2011).

Vision for Educational Improvement
Cultivating a Growth Mindset
Drawing on Dweck’s (2006) research, I emphasize the importance of resilience and adaptability. Students in my classroom are encouraged to embrace challenges, celebrate effort, and view failures as learning opportunities. I use reflection exercises where students identify how overcoming obstacles in robotics projects helped them grow.
Enhancing Collaboration
Technology enables stronger connections among students, teachers, and parents. My district project to create a unified communication platform is one step toward this goal. This system will streamline information sharing and foster a supportive educational community.
Encouraging Creativity and Innovation
Sir Ken Robinson advocates for an education system that values creativity. I integrate projects that encourage exploration, such as designing cardboard computers or solving real-world problems through coding, allowing students to think outside the box.
Desired Impact and Goals
Empower Students
Equip them with the skills and confidence to innovate and adapt in a rapidly evolving digital landscape.


Create a Collaborative ecosystem
Foster stronger partnerships between educators, students, and families through technology.


Inspire Lifelong Learning
Promote resilience and adaptability through a growth mindset, preparing students for success in life beyond the classroom.


Prior Accomplishments and Innovative Practices
I have always tried to provide students with tech-enabled, interactive learning. Some key accomplishments include:
Cardboard PC Project: Kids designed cardboard computers to see what a PC might look like, collaborate and be creative while mastering technical terms.
Assignments – Student Websites: I’ve had students build and host websites, I have taught coding, web design, and digital marketing, as well as helping them build a real-world portfolio of projects.
Social Media: I have my students take care of our school’s social media, writing and teaching digital communication, and taking ownership of their work.
I’m going to keep scaling these things and bringing in more crowdsourced technology solutions. As an teacher, I want to be an educator myself, one that can help other teachers adopt digital tools and foster student-centered classrooms. I can contribute by sharing my experiences in the hope that we have an educational future where technology will become more naturalized.

My Audience


This manifesto is intended for fellow educators, school administrators, district leaders, and parents. My goal is to inspire meaningful conversations and actions that drive digital learning and innovation.
References

Darling-Hammond, L., Zielezinski, M. B., & Goldman, S. (2014). Using technology to support at-risk students’ learning. Stanford Center for Opportunity Policy in Education.
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Dweck, C. S. (2006). Mindset: The new psychology of success. Random House.
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OECD. (2015). Students, computers, and learning: Making the connection. OECD Publishing.
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Patrick, S., Kennedy, K., & Powell, A. (2013). Mean what you say: Defining and integrating personalized, blended, and competency education. International Association for K-12 Online Learning.
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Ribble, M. (2011). Digital citizenship in schools: Nine elements all students should know (2nd ed.). ISTE.
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Thibodeaux, T., Harapnuik, D., & Cummings, C. (2017). Developing self-directed learners through the COVA learning approach. Journal of Applied Instructional Design, 6(1), 4–14.